rhi
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@@ -8,6 +8,7 @@
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#include "imgui_internal.h"
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#include "filesystem/stb_image.h"
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#include "rhi/texture.h"
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#include "rhi/opengl/renderer_opengl.h"
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#include "spdlog/async.h"
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#include "spdlog/spdlog.h"
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#include "spdlog/sinks/basic_file_sink.h"
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@@ -18,6 +19,7 @@
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bool g_is_running = true;
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bool g_exit_requested = false;
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slang::IGlobalSession* g_slang_global_session = nullptr;
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application::~application()
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{
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@@ -26,6 +28,8 @@ application::~application()
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void application::init(window_params in_window_params, int argc, char** argv)
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{
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slang::createGlobalSession(&g_slang_global_session);
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try
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{
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auto async_file = spdlog::basic_logger_mt<spdlog::async_factory>("async_file_logger", "logs/log.txt");
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@@ -53,20 +57,24 @@ void application::init(window_params in_window_params, int argc, char** argv)
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bool use_dx11 = false;
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bool use_dx12 = false;
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bool use_vulkan = false;
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bool use_opengl = false;
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#else
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bool use_vulkan = true;
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bool use_opengl = false;
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#endif
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#if WIN32
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command_line::instance().get_arg("dx11", use_dx11);
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command_line::instance().get_arg("dx12", use_dx12);
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command_line::instance().get_arg("vulkan", use_vulkan);
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command_line::instance().get_arg("opengl", use_opengl);
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// only one renderer can be used at a time
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const int renderer_count = use_dx11 + use_dx12 + use_vulkan;
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const int renderer_count = use_dx11 + use_dx12 + use_vulkan + use_opengl;
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assert(renderer_count <= 1);
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// if no renderer is specified, use dx11
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if (!(use_dx11 || use_dx12 || use_vulkan))
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if (!(use_dx11 || use_dx12 || use_vulkan || use_opengl))
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{
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use_dx11 = true;
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}
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@@ -75,6 +83,11 @@ void application::init(window_params in_window_params, int argc, char** argv)
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{
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renderer_ = new renderer_dx11();
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}
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else if (use_opengl)
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{
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renderer_ = new renderer_opengl();
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window_flags |= SDL_WINDOW_OPENGL;
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}
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// if (use_dx12)
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// {
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// renderer_ = new renderer_dx12();
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@@ -90,11 +103,17 @@ void application::init(window_params in_window_params, int argc, char** argv)
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renderer_ = new renderer_vulkan();
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window_flags |= SDL_WINDOW_VULKAN;
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}
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else if (use_opengl)
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{
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renderer_ = new renderer_opengl();
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window_flags |= SDL_WINDOW_OPENGL;
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}
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#endif
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// if (!renderer_)
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// renderer_ = new renderer_null();
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renderer_->pre_init();
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if (in_window_params.fullscreen)
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window_flags |= SDL_WINDOW_FULLSCREEN;
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if (in_window_params.borderless)
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@@ -121,6 +140,7 @@ void application::init(window_params in_window_params, int argc, char** argv)
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SDL_ShowWindow(window_);
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renderer_->init(window_);
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renderer_->init_slang(R"(E:\Projects\AronaStudio\Arona\shaders\)");
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renderer_->resize(in_window_params.width, in_window_params.height);
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g_is_running = true;
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}
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@@ -147,9 +167,9 @@ int application::run()
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if (g_exit_requested)
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break;
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renderer_->new_frame();
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renderer_->new_frame(window_);
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draw_gui();
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renderer_->end_frame();
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renderer_->end_frame(window_);
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}
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return 0;
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}
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@@ -162,7 +182,7 @@ void application::shutdown()
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delete renderer_;
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}
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texture* application::load_texture(const std::string& path) const
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std::shared_ptr<texture> application::load_texture(const std::string& path) const
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{
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int width = 0;
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int height = 0;
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@@ -177,7 +197,7 @@ texture* application::load_texture(const std::string& path) const
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return texture;
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}
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texture* application::create_texture(const unsigned char* data, const int width, const int height) const
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std::shared_ptr<texture> application::create_texture(const unsigned char* data, const int width, const int height) const
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{
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return renderer_->create_texture(data, width, height);
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}
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