// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "SCompoundWidget.h" #include "SPatternThumbnail.h" #include "Render/UpdatableTexture.h" #include "UI/Widget/WaveformViewer.h" class FSampler; class FSampleWaveformHandle : public IWaveformHandle { public: FSamplePatternInstance* SampleInstance = nullptr; virtual TArray GetWaveform(int32 SizeX) const override; }; /** * */ class ARONA_API SSamplePatternThumbnail : public SPatternThumbnail { public: SLATE_BEGIN_ARGS(SSamplePatternThumbnail) {} SLATE_END_ARGS() /** Constructs this widget with InArgs */ void Construct(const FArguments& InArgs, FSampler* InSampler); virtual void Redraw() override; private: FSampleWaveformHandle* WaveformHandle = nullptr; };