- Removed the MASK_WIDGET_DESIGN.md documentation file as it is no longer needed.
- Updated the example pipeline to modify the corner radius of the rounded rectangle mask.
- Enhanced the mask renderer to correctly calculate UV coordinates based on viewport size for better rendering accuracy.
- Changed the get_mask_params method in circle_mask, rect_mask, and rounded_rect_mask to accept bounds by reference for efficiency.
- Adjusted the mask factory function to ensure correct parameter order.
- Refactored corner_radius method in rounded_rect_mask to accept a rect_corner_radius structure for more flexible corner radius settings.